Arcade — Choroboros custom artwork

PNG component pack, not a one-click preset or engine bundle.

Unzip this folder on your computer. In Choroboros, open Create and start or edit an engine. For the background choose a custom 1774 x 887 canvas. In Appearance, select the part you want to replace and choose its matching PNG. Use off files for NQ and on files for HQ where Visual State is available. Assign each main knob individually. Save your engine when finished. Create access is required.

The background includes the lamp and its glow. Readout values are drawn by the plug-in, not baked into the artwork. Adjust control positions and sizes in Create to suit your layout; assembled website previews illustrate one arrangement.

Rate, Depth, Offset and Width: 100 frames, 10 columns, 300px frames, 12px padding (3132px square). Mix: 100 frames, 150px frames, 12px padding (1632px square). Switch: 25 frames, 5 columns, 512px frames, no padding. Switch frame0 is down; frame24 is up. Slider: 200 x 400 with transparent padding; aspect ratio preserved.

assets.json lists dimensions and checksums. The ZIP itself is not imported through the engine (.kzn) importer. These files contain artwork only and do not change the DSP.
